Legion Spoiler Free Review

Watch Dogs: Legion is the new game set in Ubisoft’s open-world hacker dystopia, aiming to break the mold of traditional open-world games. Watch Dogs: Legion takes risks in game design, offers players a variety of methods to perform different missions, and takes the “Hack everything!Mantras to new heights.

The story of Watch Dogs: Legion follows a path of hackers trying to liberate London and save people from everything you can imagine going wrong in a Murphy’s Law type scenario. Organized crime, political espionage, roughness, and mega-corporations trying to take over the world are just some of the underlying problems that create a constant sense of unhappiness. It’s DedSec’s job to save London, and I’m all for it.

Watch Dogs 2 looked like a modern version of the old-school hacker movie, and Watch Dogs: Legion seemed to me much more Hacker James Bond. The story is a little bigger, touching on really serious issues. The game features some very related villains to take down and completing some missions made me feel like I was on top of the world.

I enjoyed the story and how ambitious the overall experience of the game is. The main story missions feature a wide variety of new puzzles to solve. Bouncing from cameras to drones, rotating the bars and connecting the dots to open new areas and progress through missions is very similar to the Watch Dogs 2 formula for better or worse. I always liked these puzzles, and I think they are very fun, but sometimes it can seem repetitive. However, they are adding a ton of new skills and gadgets to add new methods for solving these puzzles. I found out several times that I had to move to different areas to complete these hack puzzles.when they emerged, I had to use drones and a spider robot to access specific areas to complete the puzzle and progress.

From the beginning, Ubisoft pushed this hack to everything and everyone, with Watch Dogs. This did not translate well in the first game, but Watch Dogs 2 has been greatly improved. Watch Dogs: Legion fulfills the original promise in an awesome way. DedSec is huge, it’s everywhere and although the experience of isolated scenarios from the Watch Dogs universe was cool the first two times, the idea of recruiting everyone in town, learning about them and playing as them seemed too difficult to achieve from a development perspective, but Ubisoft proved me wrong here.

Literally, everyone you meet can be hacked to reveal special skills, careers, what they do and whether they are a fan of DedSec. If you like what you see, you can try to recruit them. Some recruits require missions to complete, some can be recruited to help them when they are in trouble, and others by freeing up certain areas of the game. There is no main character in Watch Dogs: Legion, but the DedSec crew in London itself is the real main character, and the exchange between many different Pirates is the key to progress in the game.

This mechanism did not seem optional in any matter. There are several missions in the game that can seem almost tailor-made for an individual with certain skills. You can use different hackers for different things, like saying you need someone with special stealth skills or a construction worker with access to an area that allows you to pass right past guards or even the most action-oriented individuals with heavy weapons and melee weapons. This game makes you think a little before tackling each mission to try to find the best person for the job. I found a few members that I really enjoyed sailing with and staying with, but as I went on, switching between each member of my crew was key and actually my favorite part of the game. The different skills of each individual also make the game fresh. If I’m tired of approaching each mission the same way with one person, I make it a point to change it, to try someone with new skills and abilities. I can think of something, try it and see if the approach works, and when that happens, it’s incredibly satisfying.

Ubisoft could have easily made recruiting people as easy as approaching them and doing something generic and repetitive to recruit them. Watch Dogs: Legion has these incredibly comprehensive stories for so many individuals, and by the time I finish them, I’ll be heavily invested in my new recruit. They’re not just any individual on a roster with any other abilities, and it gives a secondary mission structure that adds to the game story in ways I’ve never seen before. I would also like to point out that each individual is fully expressed. This has its ups and downs. Sometimes the voices fit very well together and work very well, but there are other times when the voices feel a bit strange with some recruits. There are also facial animations that do not quite match the expression or voice associated with the individual. It doesn’t really break the experience, but it was noticeable and I can see some people being taken back by it.

I want to address the open world of London here. I myself have been to London a few times and spent a lot of time there. I thought it was really well represented here. I’m sure someone who lives in London can pinpoint the differences between the game map and the real one. I recognized certain areas with incredible accuracy in the same way as in Watch Dogs 2 in San Francisco.

Speaking of the map, Ubisoft is famous for the whole climb this or find that thing to unlock areas of the map, and while that’s still the matter here, they’ve added a bit of flair this time around. In Watch Dogs: Legion, there are side missions that must be completed to” liberate ” areas of the city and unlock key elements of the map. These side missions have interesting and interesting puzzles that, when completed, give a much greater sense of fulfillment than I’m used to with previous Ubisoft games. The liberation of certain areas of the map also gives you a new recruit whom I found a great reward and incentive to complete all the liberation missions.

Leave a Reply

Your email address will not be published.

Related Post